Showing posts with label Ivor. Show all posts
Showing posts with label Ivor. Show all posts

Ivor lost some of his cuteness in translation


I'm quite happy with the first set of 3D tests for Ivor but the feedback from a few guys was that the model is a little different than the concept and that it had lost some of its cuteness. I went back into Silo and bulked up the belly area, increased the size of his hands and repostitioned his arms. Added his ears back as I thought he lacked something without them and lowered his eyes giving him a bigger forehead (ie. younger).

I am happy enough with the progress so far, so much so that I am looking at having him 3D printed if costs aren't too high. I would like to get about 4 main characters done in concept and 3D before commiting to print I think.

I wanted to hold off with doing any real sculpting until I was happy with the 3D concept but I ended up making a start this morning. Out came the pasta maker and off I went with my black sculpey Premo.













A few more concepts for the next toy.



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Ivor gets his first appearance in 3D

I took the Ivor concept one stage further today and modeled him in Silo. I asked a buddy (Thanks Wayne!) to run me off a couple of renders this evening and they aren't looking too bad so far. I'm not sure where to go with this idea now. I've started creating Ivor in Sculpey but as I was un-wrappping the first block I began thinking about getting Ivor 3D Printed. Need some sleep to think about this one.



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